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Zach Lieberman

USA

Zachary Lieberman is an artist, researcher and hacker. In his work, he creates performances and installations that take human gesture as input and amplify them in different ways -- making drawings come to life, imagining what the voice might look like if we could see it, transforming peoples silhouettes into music. He's been listed as one of Fast Company's Most Creative People and his projects have won the Golden Nica from Ars Electronica, Interactive Design of the Year from Design Museum London as well as listed in Time Magazine's Best Inventions of the Year. He creates artwork through writing software and is a co-creator of openFrameworks, an open source C++ toolkit for creative coding and helped co-found the School for Poetic Computation, a school examining the lyrical possibilities of code.

24,25,26,27 Sep

Manual Input Sessions

Exhibition

Drawing++ (invited curator Zach Lieberman)
24, 25, 26 e 27 de Setembro: 10h – 18h
Faculdade de Belas-Artes da Universidade de Lisboa
Free

The Manual Input Sessions presents a series of audiovisual vignettes which probe the expressive possibilities of hand gestures and finger movements. Interactions take place on a combination of custom interactive software, an analog overhead projector, and a digital computer video projector. The analog and digital projectors are aligned such that their projections overlap, resulting in an unusual quality of hybridized, dynamic light. During use, the visitors' hand gestures are interpreted by a computer vision system as they pass across the glass top of the overhead projector. In response, the software generates synthetic graphics and sounds that are tightly coupled to the forms and movements of the visitors' actions. The synthetic responses are co-projected over the organic, analog shadows, resulting in an almost magical form of augmented-reality shadow play.

24,25,26,27 Sep

Inkspace

Exhibition

Drawing++ (invited curator Zach Lieberman)
24, 25, 26 e 27 de Setembro: 10h – 18h
Faculdade de Belas-Artes da Universidade de Lisboa
Free

The project itself it fairly straight forward you can draw, move the phone by tilting in different directions, adjust line that you are drawing, create an animated line which pulses and re-draws itself and record an animated gif of whatever you make. Double-tapping (or hitting the trash icon in the menu) clears the app. As an artist I'm constantly thinking about new types of drawing tools, and what does drawing in the 21st century look like -- ink space is research in that realm.

24,25,26,27 Sep

Audio App

Exhibition

Drawing++ (invited curator Zach Lieberman)
24, 25, 26 e 27 de Setembro: 10h – 18h
Faculdade de Belas-Artes da Universidade de Lisboa
Free

An IOS app which streams live radio in the direction you are facing, so if you turn towards china you here chinese radio

24 Sep

Making the Invisible Visible

Talk

Making the Invisible Visible
15h00

Faculdade de Ciências e Tecnologia da Universidade Nova de Lisboa - Auditório da Biblioteca
Free

Zach Lieberman has a simple mission: he wants you surprised. He creates installations and performances that combine expressive, organic and whimsical interfaces and techniques of magic to explore the unseen: hand shadows play music, painted forms come off the paper, the voice is made visible. In this talk he will explain his artistic practice as well as introduce the communities of openFrameworks and the School for Poetic Computation, two projects he helped co-found.

26 Sep

Drawing++

Workshop

14h - 17h
Faculdade de Belas-Artes da Universidade de Lisboa - Espaço co-working 4.31
15 € For the registration please send an email to info@plunc.pt with a short bio

What does drawing in the 21st century look like? How does algorithmic thinking interact with drawing and how can we build new, strange drawing tools using software? This workshop will investigate the space where drawing, electricity and computation meet. From the earliest moments of the computer — Douglas Englebart’s mouse, Ivan Sutherland’s sketchpad — developers have been striving for intuitive and meaningful ways to capture and explore gesture digitally. Likewise artists – From ...

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